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http://www.teamtnt.com/boompubl/boom2.htm
» Boom - DOS port with editing features and a number of bug fixes. Compiled and source downloads and a feature list available.

http://csdoom.sourceforge.net/
» Client/Server Doom - Port for deathmatch play on the Internet. Offers downloads for Windows, FreeBSD and Linux, and a discussion forum. No longer maintained.

http://delphidoom.sitesled.com/
» DelphiDoom - Translation of the GNU/Linux C source code of the classic 3D shooter game Doom to the Delphi programming language. Includes screen shots, videos, documentation and a message board.

http://www.wildpalm.co.uk/Doom7650.html
» DOOM 7650 - Port of Doom to a Nokia cellphone

http://legacywiki.net/
» Doom Legacy Wiki - Community resource, with news, documentation and editing tutorials.

http://www.cs.unm.edu/~dlchao/flake/doom/
» Doom: System Administration Tool - Perform Unix administrator tasks with a Doom interface.

http://www.doomworld.com/doom3d/
» Doom3D - Windows port with Direct3D and splitscreen capabilities. Also supports full 3D stereoscopic effect.

http://www.doomsdayhq.com/
» Doomsday HQ - Home of the Doomsday Engine, jDoom, jHeretic and jHexen.

http://doomworld.com/eternity/
» Eternity Engine - A Doom engine port based on Smack My Marine Up (SMMU). Includes scripting, portals, polyobjects, and Heretic support, and will power the upcoming Millennium and Mordeth TC modifications. Software rendering. (GPL) [Windows]

http://freedoom.sourceforge.net/
» Freedoom - Volunteer project to create a free version of Doom data files (WADs). These can be used with any Doom engine. (3-clause BSD)

http://doomquarter.tripod.com/fusion.htm
» Fusion - DOS port based on MBF, with various extra features particularly for Dehacked work. Binaries, source code and editing demonstrations available.

http://legacy.newdoom.com/
» Legacy - Engine with new features for enhanced deathmatch games, available for most major platforms. Contains discussion forums, development news, documentation, and links to derived engines.

http://www.s2.org/ntdoom/
» NTDoom - Port to Windows NT, no longer developed. Binary and source downloads.

http://www.aurigae.demon.co.uk/doom.html
» PDoom - DOS port, no longer updated. Source and binaries available.

http://prboom.sourceforge.net/
» PrBoom - A port for Windows and Linux that closely emulates the original game.

http://psdoom.sourceforge.net/
» psDooM - A process monitor and manager for *nix systems, using Doom as an interface.

http://r3d.doomwadstation.com/
» Risen3D - A Doom engine port based on Doomsday Engine. OpenGL rendering. (GPLv2) [Windows]

http://www.vavoom-engine.com/
» Vavoom - Source port that supports Doom, Heretic, Hexen and Strife. Screenshots, information, download, forums and editing information.

http://s91291220.onlinehome.us/doom/mbf.htm
» What is MBF, anyway? - Brief information about the Marine's Best Friend Doom engine, for DOS.

http://www.doomworld.com/doom4win/
» WinDoom - Windows port with higher resolutions and a console. Program download, source code, documentation and a front end available. Not updated.

http://www.zdoom.org/
» ZDoom - Enhanced port for Windows. With compiled and source downloads, development news, tutorials for the new features and a discussion forum.

http://zdoomgl.mancubus.net/
» ZDoomGL - OpenGL port for Windows. Binary and source code downloads, and a discussion forum.


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