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  See also:


http://www.angelfire.com/super2/bobgreenwade/fhsc.htm
» Bob's Original Fantasy Hero Spell Colleges - A description of five original spell colleges.

http://www.kestrelarts.com/fhero.htm
» Fantasy Hero Resources - Site contains helpful information for anyone creating a Fantasy Hero Campaign. There is a great write-up on Fantasy Hero magic. Armory, equipment and weapons lists, as well as an excellent treasure list.

http://hiddenway.tripod.com/hero/
» Fantasy HERO Treasure Trove - Expanded spell lists, new magic colleges, magic items, cursed items, supplies and equipment, new creatures, pantheon, traps, hazards, and scenarios.

http://www.angelfire.com/ok3/markdoc/
» Gothick Empires - Campaign set on world of Arth. Maps, history, character write-ups, and equipments prices.

http://www.flick.com/games/RPGs/HFire/index.html
» Heaven's Fire - A fantasy campaign background for Yet Another Abortive Campaign, influenced by Glen Cook's Black Company series: a small mercenary company on the move.

http://www.devermore.net/surbrook/herosource/herosource.html
» Hero System Source Material - Material on arms and armor, magical weapons, and Medieval Martial arts.

http://www.killershrike.com/FantasyHERO/FantasyHERO.htm
» High Fantasy Hero - Modular material for High Fantasy in the Hero System intended as a ready-made body of work for game masters. Contains package deals, magic systems, spells, and conversion guidelines for Advanced Dungeons and Dragons, and Dungeons and Dragons 3e.

http://home.nc.rr.com/archer7/improvmagic.html
» Improvised Magic in the Hero System - This began life as a Usenet post in 1996. I decided to expand on it and rewrite it some because a good improvisational magic system is something I've been wanting for a long time (or, as I put it in 1996, the "Holy Grail of a magic system"). This doesn't use Variable Power Pool, though it does break the Hero System power rules pretty badly (hopefully in a way that's not too unbalancing!).

http://brimstone.com/~jasona/hobbies/FH/index.html
» Jasona's Martial Mystic Mecha Fantasy Hero Campaign Notes - Darwath-like campaign. Setting notes, package deals, martial arts, 5 magic schools, 5 PC writeups, 8 creatures, 4 robot mecha (!).

http://kuoi.asui.uidaho.edu/~kamikaze/rpg.html#localHero
» Mark Hughes: Role-Playing Games - Hero system house rules and an alternte Fantasy Hero magic system [Warning: ignore the Warning virus detected in the background]

http://www.hoboes.com/pub/Role-Playing/Generic/Hero/
» Negative Space Hero archive - Text format with 8 spell colleges, several creature writeups suitable for use in a fantasy setting as well as a few other articles of interest to Fantasy Hero Players and GM's.

http://www.sysabend.org/champions/rules/
» Rules & Rule Constructs - Several alternate magic systems as well as rules for jousting.

http://www.theeurth.com/
» Theeurth - Long running fictional world originally based on Advanced Dungeons and Dragons but now Fantasy Hero. Site contains information on the magic system and an in-depth world background.

http://www.geocities.com/Area51/Cavern/1235/index.html
» The War of Treachery - The Story of Kennan and His Band, a PBEM set in the Realm. PCs include Merriya de Blackmere.

http://www.angelfire.com/super2/bobgreenwade/mass.htm
» Weighing in on Weapons (and other Foci) - Article on encumbrance and weapons with commentary on power modifiers for armor and thrown weapons.

http://www.curufea.com/games/western/campaign.php
» The Western Shores Campaign - A Fantasy Hero campaign world based on the setting provided in the main rulebook. Unofficial expansion.


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