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http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php
» DirectX using C# and HLSL - Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots.

http://www.facewound.com/tutorials/shader1/
» Facewound HLSL Pixel Shader tutorial - Overview, sample code and screen shots for post-processing views using HLSL pixel shaders.

http://www.talula.demon.co.uk/hlsl_fragments/hlsl_fragments.html
» Generating Shaders From HLSL Fragments - Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code.

http://www.neatware.com/lbstudio/web/hlsl.html
» HLSL Introduction - Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations.

http://msdn2.microsoft.com/en-us/library/bb173495.aspx
» HLSL Workshop - Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation.

http://ati.amd.com/developer/ShaderX2_IntroductionToHLSL.pdf
» Introduction to the DirectX9 HLSL - Diagrams, documentation, intrinsic functions, input/output semantics, and numerous code samples. [PDF]

http://www.ohloh.net/projects/3876
» Ohloh: Brahma Project - Brahma's open source project for abstracting HLSL on .NET/C# - project history. Includes links to source code and examples.

http://msdn2.microsoft.com/en-us/library/bb313969.aspx
» Xbox 360 - HLSL Attributes - Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization.


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